Featured Image
First of all, we’d like to thank the amazing yurricanes for working with us to create the featured image for this episode. I think you’ll agree that it’s an amazing piece of art, and you should definitely check out their work.We’d also like to thank Georgie (aka ChapSketch) for working with Squidge on the episode artwork for the entire New Cupboard of Shame series. Head on over to Georgie’s Etsy page to commission some work from her. You really should, as she’s blooming brilliant.
Players
If you wish to support the Waffling Taylors, and the other shows in the network, you can over at Ko-fi.com/jayandjaymedia. However, supporting us is completely voluntary and not required at all.
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Content Warning
Squidge was fully in charge of hosting, producing and editing this episode. As such, he decided to leave the few swears in the episode without bleeping them. This was done for comedy reasons, as we felt that there is very little in the episode which could offend most listeners.
Please listen responsibly.
Show Notes
Squidge wanted to take a shiny new look at The Cupboard of Shame. The difference being that he wanted to invite some familiar voices onto the show, one at a time, and discuss one game that they want to jettison into the Cupboard of Shame. This being the fifth episode in the new series, he invited Andrew “Podcast Collector” Dickinson to dispatch something into the devious
and totally real cupboard
cupboard.
As a quick reminder, Squidge describes The Cupboard of Shame as:
Squidge:The idea behind it is games that you have bought in your past, played it, but you don’t know why you bought [them] but you did anyway.
Any complaints that you have about the game; why you want to stick it in the Cupboard of Shame. We’ll talk about the good points and the bad points [of the game], and we’ll share some fun facts about the game.
Previous Entries into the Cupboard of Shame
The Cupboard of Shame reboot has only seen three entries so far:
- Chief Problems decided that The Elder Scrolls V: Skyrim needed to be stored behind the walnut doors of destiny in episode 136
- Lulu wanted to jettison Chaos Legion to the nether realms of the electronically challenged cupboard in episode 138
- Sean wanted to yeet Risk of Rain 2 into the underbelly of the cupboard in episode 139
- Ginger wished to send Final Fantasy X-2 into the depths of cheap MDF that is the cupboard in episode 140
- AndrewD was on the fence about Kane and Lynch 2: Dog Days and whether it should have been in the Cupboard of Shame, in episode 141
- JonnyG spoke about the weird-a-thon that is Deadly Premonition is episode 142
You can read about the New Cupboard of Shame series at our page dedicated to all of the episodes: here.
Prior to the Cupboard of Shame reboot, Squidge had challenged both G and himself to put some titles into the Cupboard of Shame. The titles that they chose include:
- Iron Man the Movie Video Game
- WET
- Rambo: The Video Game
- Crackdown
- Final Fantasy XIII
You can hear their discussion on these games (and a few more) in episode 47: The Cupboard of Shame
All of the “classic” Cupboard of Shame episodes
aka before Squidge’s 2022 sexy reboot
can be found here.
Before Squidge could get to the bit of the episode that you’re really hear for (i.e. the Cupboard of Shaming)
… can "Cupboard of Shame" be a verb?
Jay leapt in and started talking about the real reason that there isn’t a Windows 9 - and it’s down to lazy developers in the ’90s.
Jay’s Chosen Game
And Squidge got directly into the topic of discussion: which game would you like to put into the Cupboard of Shame:
Jay:It’s actually three games, but the game that I want to throw into the Cupboard of Shame is called "Power Blade 2" on the NES. But I can’t talk about Power Blade 2 without talking about Power Blade. And I can’t talk about Power Blade without talking about Power Blazer
But using Squidge’s rules, it’s not possible to throw more than one game in at once. So Jay had to pick just one game:
Jay:Power Blade 2 is what I would like to nominate to be thrown into the Cupboard of Shame
Or for those tuning in from Japan
and there are more than a few of you, if our podcast hosting stats are to be believed
Jay is referring to “Captain Saver”.
But before he could talk about Power Blade 2, Jay needed to talk about Power Blade:
Jay:So Power Blade is a game for the NES, right?
In this game, you play totally-not-Arnold-Schwarzenegger who runs around in ’80s style tank-top [attire] and everything. He doesn’t use his fists, doesn’t use guns. He uses a boomerang - which is vaguely daft as it is, right?
And that’s all you really need to know.
… they took a game called Power Blazer which was released in Japan in around 1990-1991, which was a Mega Man clone… except that you used a boomerang. When the [locationsation] over to the UK and US happened, EVERYTHING about the game changed except for the boomerang and the music.
Here are some example screenshots of Mega Man Power Blazer:
and here are some screenshots of Power Blade:
Squidge regaled us with both of the stories presented on Wikipedia, and on GameFAQs. First up, Wikipedia:
Squidge:After years of fighting that took millions of casualties, Earth is recovering from the revolts of the 22nd century.
In 2192, New Earth has a master computer that holds a database of off colony planets. In the wrong hands, the database could prove fatal.
One day aliens attack the master computer, making the Master Control Program malfunction.
Nova, a lord of the ancient Power Blade, is summoned to take care of the situation. The Power Blade is a glowing energy boomerang that Nova uses to defend himself.
And now, GameFAQS:
Squidge:22ND CENTURY WARRIOR.
When New Earth’s master computer is attacked by aliens, only Nova, lord of the ancient Power Blade, can battle through the control centre and restore the database
Squidge also wrote his own intro:
Squidge:On his way to head office to complain about tickets that he bought to see Cyborg One Direction, only to be shocked that they were genuine, Nova gets a new mission: to stop a Python implementation test gone wrong.
It all started when machine learning picture creation tool [Dall-e] gained sentience and started forging passports. From there, it took to reading the stock market; and before you knew it, it took over sectors of production & commerce in {INSERT FUTURE CITY NAME HERE}.
And the intro for Power Blade 2, according to GameFAQS:
Squidge:Time to sharpen the blade.
So Power Blazer came out in Japan and did pretty well. So the developers thought:
Why don’t we change everything in it, to be more American friendly, and we’ll release that?
And Power Blade sold like hot cakes, so a sequel to the Western release was always in the cards.
The problem was:
Jay:Power Blade 2 (or Captain Saver) comes out, and it is completely different. It is MetroidVania with a brown and red colour scheme.
The UI is almost utterly pointless. The bottom 15% of of the screen is taken up with details that you don’t need to know.
What’s So Bad About it?
Any discussion of a bad game needs to cover what’s so bad about the game. So Squidge asked, “what’s so bad about this game?” before visibly recoiling.
Jay:Imagine that they took Mega Man, took away the colour scheme, took away the interesting enemies, took away the story line, and then went, "with whatever’s left, why don’t we make a Metroid?"
But that’s not the only bone that Jay has to pick with this game:
Jay:So they took the amazing, killer soundtrack to the first game… it punches you in the face… it’s perfectly ’80s. And then you play the sequel, and the music is like, "meh. I’m the music, and I’m going to go sit in the corner".
This is an action game. You want the soundtrack to grab you by the shoulders and shake you backwards and forwards.
Jay really does not like this game. This might have been his box-art quote, if he was in charge of designing the box-art for this game:
Jay:It sucks so hard that it blows!
In Closing
Squidge:My final question to you, "in The context of The Cupboard of Shame, would you yeet/kick/throw with vigour into the cupboard, or would you delete it from existence, or keep it as a guilty pleasure to go back to it?"
External Links of Interest
- Join our Discord server and be part of future episodes
- Our Facebook page
- Us on Twitter
- Support us on Ko-Fi
- Power Blade – Not a Mega Man Clone, At All
Music
Links to the music used in the podcast can be found below. Definitely check them out, because they're amazing tracks by awesome musicians.
- Intro music is Abstract Vision #6, from the Big Casual & Arcade Game Music Bundle by Muz Station Productions
- Power Blade Stage 1
- Super Mario Bros 3 (NES) Music - World Map 1-1
- Universal Commercial Tunes - Vol. 1
- Dr. Mario (NES) Music - Fever Theme
- Funny Quirky Comedy by Redafs.com, Licensed under Creative Commons: By Attribution 3.0 License
- Outro Music is I N e e d Y o u 私の側て by G.H (removed from BandCamp)
Games Covered
We mentioned 46 games in this podcast. In the following order, those games where:- Power Blade 2
- Power Blade
- Power Blazer
- Mega Man (series)
- Punch Out!
- Metroid (series)
- CastleVania (series)
- Super Mario Bros. 3
- Splatoon
- Half Life 2
- Crysis
- Super Mario Bros.
- Rise of the Triad
- Tetris
- Age of Empires
- Cooking Mama
- Chessmaster
- Destruction Derby
- PowerWash Simulator
- Five Nights at Freddies
- I Am Bread
- Her Story
- House Flipper
- Toy Story
- Lollipop Chainsaw
- Overcooked (series)
- Halo (series)
- TMNT
- Boulder Dash
- Captain Skyhawk
- Contra
- Metal Gear
- Elden Ring
- No Man's Sky
- Dr. Mario
- Final Fantasy VII
- Chocobo Racing
- Final Fantasy VIII
- Little Nemo: The Dream Master
- Super Fantasy Zone
- Super Metroid
- Super Star Wars
- Super Mario All-Stars
- Stunt Race FX
- Cyberpunk 2077
- The Elder Scrolls V: Skyrim